Got slow portscans on CTF’s?

Aaaaaargh, my port scan take forever to complete! Heard that one before? You should have, it is a common complaint often heard between CTF rookies. Today we are looking into some ways to mitigate slow scans. Nmap When looking at the various complaints, Nmap seem to be the culprit. Gamers bash it for being slowContinue reading “Got slow portscans on CTF’s?”

Trollcave 1.2 – walkthrough

Trollcave is a vulnerable VM, in the tradition of Vulnhub and infosec wargames in general. You start with a virtual machine which you know nothing about – no usernames, no passwords, just what you can see on the network. In this instance, you’ll see a simple community blogging website with a bunch of users. FromContinue reading “Trollcave 1.2 – walkthrough”

Notes on making CTF games

Some time ago I wrote a post named “unofficial guide to creating CTF VMs“. Since then I have been approached by random people, students I mentor and colleagues asking how to make that virtual machine vulnerable. Well, I never intended that post to reveal that. It was simply left as an exercise to the readers. Today IContinue reading “Notes on making CTF games”

SuperMario Host 1.0.1 – walkthrough

Autumn is here, and also a new segment in my Vulnhub series. This time I have had a look at the SuperMario Host game and at the same time re-invented my routines. Enough chit-chat, let’s start! Away we go! Host and Service Discovery My routine for host and service discovery has changed to also coverContinue reading “SuperMario Host 1.0.1 – walkthrough”

billu b0x – walkthrough

Welcome to another segment in my Vulnhub series! Today I am focusing on the billu: b0x CTF game hosted on Vulnhub. The game description didn’t say much, just that it runs standard LAMPP and the mission is to gain ROOT access. Well, then – let’s get cracking! Investigation Finding Target and Services Finding the Target:Continue reading “billu b0x – walkthrough”

Proteus V1 – Walkthrough

Welcome to another segment in my Vulnhub series! Haven’t had much time to focus on these lately due to work – but I managed to squeeze in some time over the last few weeks to play with the Proteus game. So here it is! Description from Vulnhub: “An IT Company implemented a new malware analysisContinue reading “Proteus V1 – Walkthrough”

DonkeyDocker 1 – Walkthrough

This writeup covers the Vulnhub CTF game DonkeyDocker 1 (2017), which might be the most interesting game I have played this year. In this game players are to play with Docker – a task that lies close to my heart since I love this technology. Although I am bit rusty on it ever since IContinue reading “DonkeyDocker 1 – Walkthrough”

Ew_Skuzzy 1 – walkthrough

Today I am sharing my work log for the “Ew_Skuzzy: 1” CTF game. This game was released only recently, on the 17th of March 2017. As of time of writing, there haven’t been much information released about it. That adds another dimension to solving it and suits me fine. As always I have based myContinue reading “Ew_Skuzzy 1 – walkthrough”

Wallaby’s Nightmare – Walkthrough

This segment of my Vulnhub series covers my walkthrough for the “Wallaby’s Nightmare (v1.0.2)” game. Finding Host and uncover services As always, I began finding the address of the game: Command sudo nmap -sn 192.168.110.0/24 In my case, target got assigned IP address 192.168.110.11. Then moved on uncovering services: Command sudo nmap -p1-65535 -A -T4Continue reading “Wallaby’s Nightmare – Walkthrough”

USV: 2016 (v1.0.1) – Walkthrough

This segment of my Vulnhub series covers my walkthrough for the “USV: 2016 (v1.0.1)” game. There are 7 flags to discover in the form of: Country_name Flag: [md5 hash]. Prephase Finding Host As always I started out finding the address of the CTF game: In my case, the IP was IP 192.168.110.10 Service Scan NextContinue reading “USV: 2016 (v1.0.1) – Walkthrough”